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The Sims 4: Life and Death

The Sims 4: Life and Death - Xbox One (Europe)

4.5
Simulator, Adventure, Strategy, Role-playing (RPG)
Single player
2024
Peel back the veil to uncover the secret to fuller Sim lives and beyond in The Sims™ 4 Life & Death Expansion Pack*.
Digital productActivation key
€39.21

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Version
Digital (Activation key)
Platform
Xbox One
Game type
Dlc
Rating
PEGI 12
Player perspectives
Third person, Bird view / Isometric, First person
Release date
30 October 2024
Developer
Maxis, The Sims Studio
Publisher
Electronic Arts
Supported interface
Chinese, Czech, Danish, Dutch, English, Finnish, French, German, Italian, Japanese, Korean, Norwegian Bokmål, Polish, Portuguese, Russian, Spanish, Swedish
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Game tags:
Single playerSimulatorAdventureStrategyRole-playing (RPG)ActionSandboxComedyFantasyRomancesimulationlife simulation

Description

About the Game

Peel back the veil to uncover the secret to richer Sim lives and beyond in The Sims 4 Life & Death Expansion Pack*. Achieve your dreams in life by ticking items off your Bucket List, or pursue them as a Ghost with Unfinished Business. There is a ghastly new world to haunt, a career that’ll bring you closer to Grim, Wills to write, Crypts to explore, and even ghostly skills to master. There are no real endings — only transitions — as you move between life, afterlife, and even rebirth.

KEY FEATURES
  • An Endless Journey — Build your Bucket List by collecting goals throughout your Sim’s life, starting as a Young Adult. Items will appear on your list based on your Sim’s traits and family relations, and you can also choose your own. Removing items is possible, but completing them yields powerful rewards. If a Sim’s life ends with items still on their list, they can devote their afterlife to completing their Unfinished Business. The ultimate reward for experiencing everything on their list is the option to be Reborn, though you can still choose to Move On or remain on this plane as a Ghost.

  • A Ghastly, Gorgeous Life — Make death your life’s work with a career of reaping souls, helping Ghosts, dispersing hauntings, and more as a member of Grim’s team. Or, you could become a Mortician and deal with death more from the perspective of the living. Outside of work, you might spend your days exploring Crypts and building your Thanatology skill for the new Ghost Historian Aspiration. These things — among other dark diversions, like bonding with your Pet Crow (careful, provoking it could be deadly) or collecting and reading the lost Tarot Cards of Lady Ravendancer Goth — will have a special appeal to Sims who are Macabre, one of 3 new traits.

  • Goodbye (For Now) — Different Sims will grieve in different ways. There are 4 types that will tie in with both Sims’ personalities and their relationships with the deceased. Grieving Rituals are customizable and unscripted, allowing you to hold whatever type of event (or events) fits your story. In life, Sims can create Wills that can be used to pass down Heirlooms, assign guardians for surviving dependents, distribute their Simoleons, and more. Sims can honor the departed with a memorial display featuring their portrait and by interring their urns in Crypts or with Custom Caskets and Gravesites.

  • Friendly or Fiendish? — Linger on as a Ghost, and spend your afterlife helping or terrorizing the living. Ghosts will grow in their abilities as they do everything from assisting with household chores to levitating living Sims and hanging them upside down (fun AND profitable — they may drop Simoleons!). Their interactions with the living can earn them Fear or Goodwill essences, which can both be sold for Simoleons. There’s a lot to do after death; Ghosts can even pair up for a special spectral Woohoo.

  • A Town Worth Haunting — The veil between life and death is thin in Ravenwood, a 3-neighborhood town. Visit the countryside and perhaps take a swim by the mysterious face in the cliffs. Or, head into the village where you’ll find some odd goods for purchase near the old Specter cemetery, a haunted house to brave, or a festival to attend. The residents of these first 2 neighborhoods are (mostly) alive, but it’s Ghosts who will feel most at home in the third, where you’ll find 2 more festivals and a spectral support group. Living Sims can use its Baleful Bog to have an out-of-body experience and try their hands at being temporary Ghosts. Well, it’s usually temporary. Don’t overdo it.

DLC

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